TTempSmooth

The TTempSmooth filter was designed to be a motion adaptive (only works on stationary parts of the picture), temporal smoothing filter aimed at preventing as many artifacts as possible at given lthresh and cthresh settings.
 
To do this it processes luma/chroma together when checking for pixel similarity and processes out from the current center frame continuously checking difference to the center frame pixel as well as to the previous frame pixel. Its averaging method allows it to create stable images and makes it very good at removing grain in stationary areas.
The filter includes TTempSmooth, the original version that uses an inverse difference weighting system, as well as TTempSmoothF, which is a faster version (40-50%) that is a special case of TTempSmooth with lmdiff/cmdiff set equal to or greater than lthresh/cthresh.
Syntax:
TTempSmooth (int maxr, int lthresh, int cthresh, int lmdiff, int cmdiff, int strength, float scthresh, bool fp, int vis_blur, bool debug, bool interlaced, PClip pfclip)
TTempSmoothF (int maxr, int lthresh, int cthresh, int strength, float scthresh, bool fp, int vis_blur, bool debug, bool interlaced, PClip pfclip)

 

 

 

 

 

 

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The original temporal smoothing (TTempSmooth Serial Key) does not require any input settings. 

TTempSmooth Crack Free Download uses an inverse difference weighting system and its averaging method allows it to create stable images. It is pretty good for removing grain and other imperfections in stationary areas.

TTempSmooth Activation CodeF, like TTempSmooth but allows you to set lmdiff/cmdiff, and a clipping parameter, pfclip. 

Both filters are spatial and adaptive and accept scthresh and fps as optional settings.

Parameters and Explanation:

int maxr = lense size in pixels, default: 256
int lthresh = minimum delta threshold (by default: 0.8)
int cthresh = maximum delta threshold (by default: 0.2)
int lmdiff = minimum difference (by default: 1.6)
int cmdiff = maximum difference (by default: 1.2)
int strength = how much more to weight difference between frames (default: 0.2)
float scthresh = minimum contrast threshold (for temporal smoothing) (default: 0.08)
int vis_blur = number of samples (so blur has 2^(vis_blur)) to determine pixel homogeneity (default: 5)
bool fp = flag for interlaced source, by default: true
bool debug = flag for debug, by default: false
bool interlaced = flag for interlaced source, by default: false
PClip pfclip = optional clip to clip to (for interlaced source, by default: none)

Interlaced Process:
In an interlaced system (streams), each frame is processed both by TTempSmooth and TTempSmoothF.
In this process, it the following frame, the last process completes a row and is thus found of a pixel that is not the same as the center frame. Then, it repeats the process on the next frame and any frame found to be different is written to a new file. 
This means that everything before the first frame on the stream is processed as normal, but the first frame on the stream is delayed by one file.
Then, all other frames on the stream are processed and it continues like this. 

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TTempSmooth

This macro is a temporal smoothing filter for over-sharpening and removing blurring in stationary areas of the picture. The filter uses an 8-tap averaging filter.
The filter works in two stages: pre- and post- processing. At first, the smoothing process itself does a check if the current frame is similar to the center frame or not. The key thing to remember here is that when checking, the filter does not consider the current frame as a new center frame but the previous and next frames. Even if the current frame is a copy of the current center frame, if the next or previous frame is not, then it’s not necessary to do the filtering process, unless there’s a special case.
The filter takes the difference between the current frame and the center frame, as well as the difference between the current frame and the previous frame, and averages these differences together in an 8-tap averaging process. There is also a clipping process that is applied to every frame.
The strength variable sets the degree of over-sharpening needed. The higher the value of scthresh (and maxr), the stronger the filter gets.
The maxr variable defines the frame at the center where a similarity is detected. If maxr is less than the frame size, the frame with the smallest possible size will be used as the center frame. A value of maxr > frame size is ignored. By default, it is set to 256.
lthresh and cthresh define the luma and chroma thresholds. The luma is the difference threshold used to detect similarity to the center frame, and the chroma is the difference threshold used to detect similarity to the previous frame.
The lmdiff and cmdiff variables are used to determine the difference to the current frame and the previous frame. lmdiff is used for the difference to the current frame, and cmdiff is used for the difference to the previous frame. By default, lmdiff/cmdiff are set to 50/50.
The strength variable sets the degree of luma/chroma smoothing required. If the sum of lthresh/cthresh is greater than the sum of lmdiff/cmdiff, then the filter processes chroma for lmdiff and luma for cmdiff. Note that by default the sum of the variables is set equal to the sum of the variables in the opposite filter.
lthresh, cthresh, lmdiff, cmdiff, lstrength

What’s New In?

#Explain how the filter works
——–
int maxr = The maximum processed frame number.
int lthresh = The luma/chroma similarity threshold.
int cthresh = The chroma/luma similarity threshold.
int lmdiff = The luma/chroma difference threshold.
int cmdiff = The chroma/luma difference threshold.
int strength = The strength of the process.
float scthresh = The screen transition threshold.
bool fp = If false will use the luma/chroma difference and the following frame as reference. If true will simply use the difference from previous frame.
int vis_blur = Visual filter blur strength.
bool debug = This will cause additional debug output to be produced if set to true.
bool interlaced = This will cause TTempSmooth to use interlaced mode.
PClip pfclip = The output clip buffer.
———-
int maxr = The maximum processed frame number.
int lthresh = The luma/chroma similarity threshold.
int cthresh = The chroma/luma similarity threshold.
int lmdiff = The luma/chroma difference threshold.
int cmdiff = The chroma/luma difference threshold.
int strength = The strength of the process.
float scthresh = The screen transition threshold.
bool fp = If false will use the luma/chroma difference and the following frame as reference. If true will simply use the difference from previous frame.
int vis_blur = Visual filter blur strength.
bool debug = This will cause additional debug output to be produced if set to true.
bool interlaced = This will cause TTempSmooth to use interlaced mode.
PClip pfclip = The output clip buffer.
———-
int maxr = The maximum processed frame number.
int lthresh = The luma/chroma similarity threshold.
int cthresh = The chroma/luma similarity threshold.
int lmdiff = The luma/chroma difference threshold.
int cmdiff = The chroma/luma difference threshold.
int strength = The strength of the process.
float scthresh = The screen transition threshold.
bool fp = If false will use the luma/chroma difference and the following frame as reference. If true will simply use the

System Requirements:

XBOX 360
Purchased from the Xbox Live Marketplace
OR
XBox Gold membership required
Playstation 3
Playstation Network account required
Windows PC
Purchased from Steam
Played online or downloaded via Steam
Minimum specs:
CPU: Intel Core 2 Quad CPU (2.6GHz)
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 650 Ti (2GB) | NVIDIA GTX 660 (3GB)

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